Have a suggestion?
Click here to suggest a blog item.
Newsletters Archive
Catch up with DonationCoder by browsing our past newsletters, which collect the most interesting discussions on our site: here.
Editorial Integrity
DonationCoder does not accept paid promotions. We have a strict policy of not accepting gifts of any kind in exchange for placing content in our blogs or newsletters, or on our forum. The content and recommendations you see on our site reflect our genuine personal interests and nothing more.
Latest News
July 2, 2024
Server Migrations Coming
- Donationcoder server migration is slowly proceeding, expect some hiccups as we get all our ducks in a row..
July 19, 2022
Software Update
Jan 3, 2022
Event Results
May 13, 2020
Software Updates
Mar 24, 2020
Mini Newsletter
Dec 30, 2019
Software Updates
Jan 22, 2020
Software Updates
Jan 12, 2020
Newsletter
Jan 3, 2020
Event Results
Jan 2, 2020
Software Updates
Dec 30, 2019
Software Updates
- Automatic Screenshotter v1.16
- Screenshot Captor v4.35 beta
- Find and Run Robot v2.238 beta
- Clipboard Help and Spell v2.46.01
- LaunchBar Commander v1.157
- Mousers Media Browser v2.0
- MultiPhoto Quotes v2.09.1
- DiscussionList for Android v1.08
April 27, 2019
Software Updates
Feb 26, 2019
Software Updates
Feb 23, 2019
Software Updates
Feb 14, 2019
Software Updates
Jan 6, 2019
Event Results
Dec 2, 2018
Software Updates
Nov 13, 2018
Software Releases
July 30, 2018
Software Updates
June 24, 2018
Software Updates
June 6, 2018
Software Updates
Apr 2, 2018
Fundraiser Celebration
Apr 2, 2018
Software Updates
Feb 24, 2018
Software Updates
Jan 14, 2018
Major Site News
Jan 10, 2018
Event Results
Latest Forum Posts
May we recommend..
Ghacks.net is a technology blog that started in 2005, around the same time that DonationCoder got started. Although it covers a diverse set of technology topics, it has been one of the reliably excellent blogs for discovering and keeping up to date on Microsoft Windows applications.
Martin, who runs ghacks, has always taken a keen interest in the events and software we make here at DonationCoder, and we're proud to call ghacks a friend.
Our daily Blog
This page spotlights the most interesting posts collected from our forum every day.
Are your websites secure? The openssl heartbleed bugAs it is already known, the heartbleed bug is a vulnerability in the OpenSSL library which seems to compromise the traffic flow at secure sites. the web admins everywhere are rushing to patch their servers with the latest bug-fix. to check if your site's exposure level, you can go here to test. to learn more about the bug itself, click on the image below. • http://heartbleed.com/ |
||
Micro-review: Scapplehttp://www.literatur...atte.com/scapple.php
I LOVE this program. For me, it is the perfect brainstorming tool I've always been looking for. It's easy to change the look of each element. It's easy to put background shapes around a selection of elements. It can export easily as images, pdf, whatever. You don't need a "center" like most mindmaps. It's easy to link things together with lines or arrows. It's easy to do simple alignments of elements. I've been looking for something like this for years. I tried a whole bunch. Things like Personal Brain are too fancy and complicated. Mindmaps never worked for me at all. Visio is too much and too hard to do simple things. I settled on Edge Diagrammer (thanks mouser!) for a while because it was the easiest of those flowchart tools to use. Regular notetakers and outliners are not freeform enough for brainstorming. |
||
Dr. Windows recommended for April Fools Day PranksThe excellent ILoveFreeSoftware website reviewed/recommended my DrWindows program today as a good way to play April Fool's day pranks on people: http://www.ilovefree...-error-messages.html Dr.Windows is apt to create real fun and play pranks on friends, as it lets you display amusing messages at regular intervals. In short, this is a fun application that lets you play harmless jokes on your friends. If you use it to play a prank let me know how it goes |
||
How The Most Expensive Game Jam In History Crashed And Burned In A Single DayHere's an interesting article about something that happened this past weekend. It seems like a simple and pretty good concept: Organize and film a game jam to give folks a view into the ups and downs of indie game development. If you don't know what a game jam is, it could perhaps be summed up as an event in which game developers gather (often in one physical location, but not necessarily) and design and create a game in a short period of time (usually between 24-48 hours (a weekend) to 7 days (a full week)), often based on a theme or idea. They're mostly a non-competitive, fun, coding challenge almost like DonationCoder's own NANY, except done over a week(end). It's a great outlet for creativity and experimentation, and the short time limit liberates you from worrying about it being an utter failure or total crap. And many game jam games have been further developed into full fledged indie titles that are relatively popular. Personally I found the first several paragraphs of the article hard to follow, as if the author was trying too hard to wax poetic and write prose rather than trying to describe what happened. But once he starts describing the events that took place, it becomes an interesting read about how one person when given too much power, can ruin things for all involved. That natal idea, and one of the themes central to all 11 developers agreeing to travel to Los Angeles for the shoot, was the production and filming of a game jam for a televised audience (or at least a YouTube audience) with the intent to document the ups and downs of actually developing a game – hopefully sharing that experience with a viewership likely ranging into the hundreds of thousands, possibly millions. More importantly, it would be an opportunity for the group to share the closely-knit spirit of togetherness unique to indie development, presented through the lens of popular YouTube personalities with massive, mostly younger built-in viewerships. A slam dunk, you might say, created in earnest to shine a kind of light into the often misrepresented world of creating… or at least, that's what everyone thought. It's a pretty good story about how standing up to and being united in the face of what essentially equates to bullying can really change the outcome. That is to say, from my perspective, I think that a lot of the developers here have a bitter taste in their mouth from the experience, and yes it's true that the game jam was cancelled, but it could have been a lot worse if it had continued on the path it was going down. The event may have been a failure, but I see this as a general success in doing the right thing in the face of adversity. Read the article here: http://indiestatik.c...-expensive-game-jam/ And it's also worth reading about the experience as described by three of the developers who attended: Robin: http://soundselfgame.com/?p=302 Adriel: http://msminotaur.com/blog/?p=187 Zoe: http://www.beesgo.biz/reality.html (She was contractually obligated not to write about the specifics, so it's a little less directly related) |
||
Microsoft Word under attack. Don't open RTF files!Microsoft Corp. on Monday issued an emergency security warning saying that hackers have found a way to booby-trap certain common Word files with the .rtf extension. Read more here: http://www.businessi...icrosoft-word-2014-3 The Business Insider article seems to imply the attacks are for all editions of Microsoft Word, but the actual security advisory says the exploit only works in versions before Word 2010: At this time, we are aware of limited, targeted attacks directed at Microsoft Word 2010. So be sure to read the actual security advisory posted by Microsoft here to get the actual info: http://technet.micro...ity/advisory/2953095 |
||
PMOG: The story behind the rise and fall of GameLayers, Inc.How to lose almost everything developing a browser toolbar game and live to tell about it. I played PMOG a bit during it's heyday, and I must say it was pretty fun at times, when you would run into a fellow PMOG'r on a random website, or go to some obscure blog and get mined, or find some cool new website while completing a Mission. It added a new dimension to your surfing, made it more engaging and random than simply clicking on the next link like a monkey hitting the biscuit lever. I was sad to see it go, and now a bit wiser having read the behind-the-scenes cautionary tale. A Story of GameLayers, Inc. http://gamelayers.com/ |
||