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Mewlo Web Framework Blog Entry #3

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Mewlo Web Framework Blog Entry #3 - October 2, 2013 - Where to Start?

I've been writing code for the Mewlo framework off and on for a couple of months now, but I think we still need one more preliminary blog post before I start getting into the details of the code.

What I want to talk about in this blog entry is establishing a solid foundation for a collaborative (open source) project.

Now I have to say off the bat that I don't have much experience with heading up active collaborative open-source projects.  I have written some open source projects in the past, but these projects were never popular enough to get much collaboration, and not much thought went into creating an environment that fostered collaboration.

But for this project, it's very important to have an environment that both encourages collaboration and ensures that the the ecosystem around Mewlo does not become chaotic.

In the past I have been highly critical of some large open source projects, primarily those that support 3rd-party community addons or extensions.  I find that such projects often become dumping grounds for large numbers of half-finished, abandoned, unsupported, conflicting addons, making it near impossible for anyone to find what they need and maintain a system built from these addons.

I am much more amenable to the idea of an actively "curated" ecosystem.  That is, I am in favor of having some centralized organization and supervision of addons, and a fairly strict set of guidelines, policies, and standards.

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