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RobotWar and the Army of Clones

SNAG-00047.png
Back in 1981 Silas Warner created a game for MUSE Software which would go on to spawn an entire army of clones. Silas is probably better know as the author of the legendary Castle Wolfenstein. However it was RobotWar which went on to inspire a whole new genre.

Silas developed RobotWar for the PLATO computer system and later ported it to the Apple II for release by MUSE. The game is set at a time in the distant future when war has been declared hazardous to human health. Wars still rage, but the combatants are robots programmed to battle to the death.

This is a game for coders, as you will be programming your robots in your choice of language, such as C, Pascal, assembly or Java. The article has a few links to various versions.

http://retrocode.blo...-army-of-clones.html

RobotWar was one of the very first (of many) games that i wrote a clone of while i was first learning to program.. Great stuff.


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