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gHacks on DonationCoder.com
The Donation Coder website and community is special... because it is taking an approach that most other sites on the Internet does not take. Instead of relying on online advertisement to fund their projects they rely on donations from their community. Those donations are put into good use to pay for the server costs, websites and also some of the regular goodies that they throw at their users and members.

There are quite a few reasons why I like the Donation Coder. They do produce some fantastic programs that I use on a daily basis. But the software is only one aspect of the website. If you ever participated in their forum you might have realized how helpful they are. Just post an idea about a new software program and watch what happens. It is not seldom that you get a working piece of code after a few hours that does exactly what you wanted.

I personally have not donated before (shame on me) and I figured that I should do so before even starting this article. I suggest you do the same if you like Donation Coder software and have a few bucks to spare. It's money well spend. Rock on!
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Online Game: Kingdom of Loathing

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A recent discussion with mouser about the need for more games that focus on hillarity over skill brought it to my attention that there has been very little mention here of one of my all time favorite games -- Kingdom of Loathing.

The Kingdom of Loathing is a web based role playing.  The gameplay is primarily single player, as your character proceeds to acquire equipment, food, booze, and meat (the game's currency) as means to progress on various quests.  In that regard, it's pretty standard as an RPG.  Where it's truly uncommon is its character -- from the character classes to the areas to the enemies, everything is an extremely absurd parody of something. It's funny, irreverent and generally fun.

There are also some multiplayer aspects to it, as you'd expect from an online game.  The economy is purely player driven, most items in the game able to be bought and sold player to player.  It features a chat where players can communicate in real time, clans for players to team together to help one another out and some simple player versus player mechanics.

Whether you just sit back, relax and play it casually or delve deeper into the economy or making faster, more effecient "ascensions", there's plenty to do.  New items are added constantly and new quests and areas are added every now and then as well.  I've been playing KoL for a little over two years now and am still amused enough by it to continue playing for years to come.  If you do sign up, look up "Terrae", that's me!



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